![]() ![]() While I agree that this is a problem worth addressing, there's no need to take away the attribute/perk/fight move customization for offline players, considering these options were present in each previous iteration of this series. I understand that archetypes were implemented in this iteration of the game to curb the problem of overpowered CAFs in online matches. The biggest of them concerns the fighter archetypes. I'd like to see an option implemented to just disable this in the options menu.Īway from the apparel issues discussed above, there are other problems related to CAFs that have yet to be addressed. Is there a way we can disable the pre-fight taunt selection in offline modes? This feature has always been a bit cringy to me, and I honestly have no use for it. Certain legend fighters like Ronda Rousey, Miesha Tate, Dan Henderson, Lyoto Machida, and Daniel Cormier already provide the option of wearing the Venum gear, may as well add that option to the other legends. No idea why this happens.įor legend fighters (Chuck, Tito, Forrest, Severn, etc.), would it be possible to set things up where players can select the new Venum trunks for them, in addition to the classic ones they're using by default? Seems like that would be an easy addition. Similarly, Brock Lensar appears to slim down considerably when on the ground. This is especially noticeable when Israel Adesanya is celebrating a win in the post-fight, as he looks really bulky during these animations despite being one of the skinnier fighters in his division. Players should be able to choose the presentation style to their liking.ĭuring celebrations and ground grappling, the body types (physiques, heights) seem to fluctuate for fighter character models. This is despite the fact that several major UFC broadcasts have taken place in this arena, both ESPN cards and PPV cards. When choosing the UFC Apex facility as the location of a bout, the presentation still shows that it's for the Tuesday Night Contender Series. It would be nice to be able to just designate these items as pre-fight only, that way a CAF wearing the official UFC/Venum gear isn't wearing a t-shirt during the fight. When you apply these extra items to a CAF, they wear them during both the walkout, and during the fight. don't have an option to be designated as pre-fight only. These were present as options for CAFs in UFC 3, but have still not been added into UFC 4.įor some reason, gear like masks, hats, shirts, necklaces etc. This doesn't need to be a pre-fight selection, it just needs to change based on the corner the fighter is in, as it does with the members of the official roster.Īnkle wraps are still missing as fighter gear options for CAFs, despite being worn by multiple members of the official roster. For some reason, the corner color tape (red/blue) doesn't show up for CAFs wearing UFC gloves, it just shows up as white tape. UFC-branded gloves still appear to have an issue when worn by CAFs, also. It would be nice to have those options back. In UFC 3, players were able to select champions trunks for whomever they wanted, roster members and CAFs alike. Additionally, champions trunks are only applicable to who the game has listed as champions. At the present moment, CAFs are still limited to black and white trunk color options when wearing the official UFC gear. While it's nice to see that we can now select trunk colors pre-fight, this only appears to apply to members of the official roster, not created fighters (CAFs). Apologies in advance for how lengthy this will end up being. ![]() That being the case, I am going to try and re-write/update what I can regarding the issues that are still present within this game. So these forums have changed a TON since I was last here, and I can't find my old threads. Information, Guides and Announcements for the EA app. ![]()
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